Also, since these are the only good Qi Casting spells, we only need 5 slots, so we can stand to lose one. That means we don’t have to care about the cooldown penalty for essence loss, just the spell slot penalty. You may notice something about these spells, which is they’re almost all passive, and the ones that aren’t passive are skills you’re only going to cast once per battle anyway. When it comes to your spells, these are the best spells for this build: Other than that, you can equip the Blood Calls to Blood fist as an alternate weapon/self-heal, but you will never use it. I have seen my character stack up 7+ AP with this weapon. This Shadowrun Hong Kong Adept Sword adds +1 to AP every time you kill someone which, because Chi Onslaught is stupid, is at least once per turn. In terms of weapons, you want the Racing Fulmination.
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